

Keep in mind that this is a start-to-finish number that includes every aspect of project development, from the very first discussions all the way through to final LMS testing! As such, the total minutes requirement is spread out over tasks, time, and, likely as not, people. For example, on average, one minute of a Level 2 program will require 197 minutes (or just over 3.25 hours) of development time. So, what is a Level Factor, exactly? It is a ratio reflecting the number of minutes (or hours) required to develop 1 minute (or hour) of elearning at a given interactivity level. Thanks to the Chapman Alliance research, we have some pretty accurate numbers - we call them Level Factors - to use, as follows: This gives us some useful factors for figuring out the dev time needed for our own projects.

In the real world, though, program requirements and expectations are often heavily influenced by stakeholders, available resources, and what’s “usually” done.Ī typical breakdown comes from Chapman Alliance:
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You want to think about how to best ensure that the material engages viewers so learning transfer can happen. Ideally, the inclusion of interactivity, and how much, should be instructional design decisions.

The rule of thumb is the more interactive, the more hours needed to build. This, in turn, impacts the number of hours that will be required for development. Most development models rank delivered training programs based on the level of interactivity incorporated into the program. How much interactivity will be included in the delivered program? Once you’ve considered the Level Factor, it’s time to answer the next question. Minutes ❌ Level Factor = Total minutes development time ➗ 60 minutes = Total hours of development time. Now, all you need to do is some simple math: Estimated the total number of minutes for your to-be-delivered project.Considered where your project work effort falls on the low-average-high Level Factor spectrum.Determined the interactivity level of the to-be-delivered project.At this point, you’ve done the following: It’s time to do the simple math needed to project the time estimate for your elearning project. To convert to Minutes … Total word count ➗150 words per minuteĪ pile of paper, some notes from a training, or some other “messy source”:.Locate this information … How many words are given for the voiceover?.Only use this as a starting point for your conversation.Ī script or similar document that will be used to build the program: Because the complexity of the slides and project vary so widely. WARNING: Try to find other data points besides just slide count.

